Departments & Positions
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Game Administrators (Demona Adventurers)
Game Administrators are those who organize and run the various adventures. These are non-playing characters. Posts from a Game Administrator should be viewed as out of character unless otherwise instructed.
Goddess The Goddess is the highest ranking Game Administrators. They have final say in all things happening on this sim. Overlord The difference between the Goddess and the Overlord is the Overlord is the person in charge of a specific adventure. Referee Referees may be appointed by Overlords or the Goddesses to oversee smaller portions of an adventure as needed. -
Administration (Demona Persons of Interest)
Those that keep the cities and kingdoms of the world of Domona running smoothly.
Royalty Administrators Guild Master Guild Keeper Knight Militia -
Martial Specialists (Demona Adventurers)
A class made up of characters who have exceptional combat capability and unequaled skill with weapons. Barbarians, Berserkers, fighters, monks, anyone that likes to punch things or swing a weapon for the simpler things in life, this is your category.
Fighter A class made up of characters who have exceptional combat capability and unequaled skill with weapons. Paladin A class made up of characters who are champions of justice and destroyers of evil, with an array of divine powers. Monk A class made up of characters who are masters of the martial arts and have a number of exotic powers. Barbarian A class made up of ferocious warriors who use inborn fury and instinct to bring down foes. -
Arcane Casters (Demona Adventurers)
A class made up of characters who are schooled in the arcane magic arts. This category is home to your Wizards, Sorcerers, Witches, Warlocks, Artificers, Summoners, and Arcanists.
Illusionist A class made up of characters who use Illusion spells to deceive the senses or minds of others. Sorcerer A class made up of characters who have inborn magical ability. Wizard A class made up of characters who are schooled in the arcane arts. Necromancer A class made up of characters who use Necromancy spells to manipulate the power of death, unlife, and the life force. Spells involving undead creatures make up a large part of this school. Abjurer A class made up of characters who use protective spells. Transmuter A class made up of characters who use Transmutation spells to change the properties of some creature, thing, or condition. Conjurer A class made up of characters who use spells to bring manifestations of objects, creatures, or some form of energy. Enchanter A class made up of characters who use Enchantment spells to affect the minds of others, influencing or controlling their behavior. Warlock Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular. -
Divine Casters (Demona Adventurers)
A class made up of characters who cast divine spells and often are also capable in combat. This category is normally split between Priests, Clerics, Paladins, Druids, and Shaman.
Cleric A class made up of characters who cast divine spells and are also capable in combat. Druid A class made up of characters who draw energy from the natural world to cast divine spells and gain special magical powers. Priest Miko -
Stealth Specialists (Demona Adventurers)
Be they rogues, bards, thieves, or rangers, these are classes made up of characters who primarily rely on stealth or charisma rather than brute force or magical ability.
Bard A class made up of performers whose music and poetics produce magical effects. Rogue A class made up of characters who primarily rely on stealth and charisma rather than brute force or magical ability. Ranger A class made up of characters who are particularly skilled at adventuring in the wilderness. They will often find an animal companion by third level. Assassin Assassins are behind the scenes operatives of death. They will be given a target and required to do research into the habits and finer details of the target. Using basic training skills and novices to gather this information, they plan a careful approach to assassinate their target. Often after succeeding, the goal is to escape with as little confrontation as possible. Using all sorts of free running techniques, an assassin will aim to lose their attackers and then when they break line of site, they hide in an obscure spot until the coast is clear, then making their way back to the Guild to report a successful mission. -
Civilians (Demona Persons of Interest)
The people of the world. These are those that go about their lives every day.
Barkeep Farmer Merchant Villager -
Villains (Demona Persons of Interest)
These are the ones trying to bring death and destruction to the kindlier folk of the realm. Or at least those that remain...
Demon Lord Emperor's Hand Villain